![]() He even turned himself into a ghoul, using an experimental radiation-based chem that only had one dose left. To maintain order, he carefully cultivated his Hancock persona as a revolutionary hoodlum with a devil may care attitude. He tolerated the Triggermen, as long as they gave his people a wide berth, and ruthlessly cracked down on any who would exploit the people of his town. His rule as a mayor focused on making Goodneighbor a town where all would be welcome and wouldn't have to fear for their lives. Hancock uttered his own inaugural speech over the warlord's twitching body, quoting from Abraham Lincoln: "Of the people, for the people!" They waited for him and his crew to pass out during one of their binges and gunned them down without mercy, then hanged Vic from the Old State House balcony. ![]() He cleaned up, organized a crew of his own, procured hardware from KL-E-0, and started preparing for the inevitable confrontation with Vic. He took the clothes for his own, abandoned his old name, and started a new life as just Hancock. ![]() The first American hoodlum and defender of the People, in his own words. However, the resulting binge proved to be a revelation: After blacking out, he woke up on the floor of the Old State House, before John Hancock's clothes. Hancock tried to escape from this bleak existence through drugs. He treated the homeless drifters like prey, robbing and killing them whenever he or his crew needed to blow off some steam. It was made worse by the fact that Goodneighbor fell under the shadow of Vic and his crew. The realization that Diamond City signed their death warrants further radicalized Hancock, who felt like he was the only one who saw how screwed up things truly were, who couldn't just pretend things were fine. He did what he could to help them, bringing them food and other aid, but after a few weeks, most of them just disappeared. He managed to track down a couple of the families and lead them there, but most couldn't get used to the life in its brutal reality. įurious at the injustice, Hancock left Diamond City behind and headed for Goodneighbor. However, as the mob threw the ghouls out of the city, Hancock was treated to a hideous, mile-long smile and a declaration that it was merely the will of the people. Having lived on the Field for most of his life and knowing many of the ghoul families that would be affected, he tried to intervene and stop the pogrom after his brother's victory and subsequent proclamation of the anti-ghoul decree during his inaugural speech. Unaware of his brother's abduction and death at the hands of the Institute, the siblings drifted apart as the elder McDonough ran for mayor in Diamond City in the 2282 election, on a firmly anti-ghoul platform. Īs he grew older, Hancock started sneaking off to Goodneighbor to purchase drugs, a habit that would come in handy in subsequent years. ![]() The relations between them were the usual brotherly fare, with Hancock at the receiving end of his brother's pranks and scuffles. He grew up on the Boston waterfront, living in a little shack with his parents and only brother. He was born John McDonough, son of Patrick and Martha. John Hancock is an unusual ghoul that resides in the town of Goodneighbor, serving as its self-appointed mayor. 2 Interactions with the player character.Return to Goodneighbor and talk to Hancock. If you are wearing the Shroud costume, you'll have the Threaten as Shroud option, which will cause Sinjin's men to be scared and not attack you. You can optionally save Kent if you can do kill Sinjin fast enough, or by choosing Kill Me First speech check. Make your way to the bottom level of the building, that is where you'll find Sinjin and Kent. Listen to the radio, and the final part of the mission will be at Milton General Hospital. Irma will tell you that raiders took Kent away. Do the same for Northy.Īfter dealing with them, return to Goodneighbor and inside the Memory Den. Leave Goodneighbor and Kill Smiling Kate, and optionally leave a calling card. The fourth part of the mission will be from Hancock. Return to Goodneighbor and listen to the radio station again. You can optionally kill Shelly for a 500 cap bounty reward, but most companions will dislike it. After killing her, leave a shroud calling card, and loot her body to find a Contract: Shelly Tiller. Leave Goodneighbor and head south, to Water Street Apartments. Convince him to tell you where Kendra is. Head into the Third Rail bar, and talk with Whitechapel Charlie. The third mission will be to deal with an assassin named Kendra.
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